#pragma once

#include "Includes.h"

class BoneVector
{
public:
	float x2;
	float x3;
	float x4;
	float x;
	float y2;
	float y3;
	float y4;
	float y;
	float z2;
	float z3;
	float z4;
	float z;
};

class BonePtr
{
public:
	BoneVector Bones[50];
};